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NMC 330 – The Meaning of Video Games (3)
Examines approaches to understanding the experience of playing video games, including the role of storytelling in diverse games, the relationship between the player and the game, the game as art, and intersections between games and real life. This course may be subject to Enforced Prerequisites that restrict registration into the course. Check the offerings below for more information.
For more information, contact OSU Ecampus at 800-667-1465 (option 1) or ecampus.ess@oregonstate.edu.
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Term | CRN | Sec | Cr | P/N | Instructor | Type | Status | Cap | Avail | WL Cap | WL Avail |
---|---|---|---|---|---|---|---|---|---|---|---|
Su25 | 74351 | 400 | 3 | Kesterson, T. | Online | Open | 25 | 13 | 0 | 0 | |
Registration Restrictions Enforced Prereqs: NMC 100 [C] or NMC 101 [C] or NMC 101H [C] | |||||||||||
Class Notes: Jun 23-Sep 5Session 1 | |||||||||||
Syllabus: Available in Canvas to students enrolled in this course. Or contact instructor to request syllabus. (Note: An ONID account is required to view OSU's online directory.) | |||||||||||
Session: Full Term![]() |
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Academic calendar
Currently it's spring term. See academic calendar for our quarter term schedule.
Summer term starts June 23.
Fall term starts Sept. 24.